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Ian Cinnamon , "Programming Video Games for the Evil Genius"
McGraw-Hill/TAB Electronics | ISBN 0071497528 | February 29, 2008 | 316 Pages | PDF | 5.2MB

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
 

 

Ian Cinnamon , "Programming Video Games for the Evil Genius"
McGraw-Hill/TAB Electronics | ISBN 0071497528 | February 29, 2008 | 316 Pages | PDF | 5.2MB

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!
In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.
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